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Welcome to the future of Anti-Cheat


You are now witness to a transformation of the entire Anti-Cheat scene. Oculus is using a brand new way of accurately detecting cheats, by using logic, mathematics, statistics and rules of physics. It is the product of about 1½ year of pre-programming, scheming, testing and theoretical brainstorming, and there is still a fair distance to the goal. This site is meant to be a proof-of-concept / demonstration platform. Oculus is targeted at the Half-Life 1 engine game Counter-Strike only. It is possible that support will be added for other HL1 mods as well as the Half-Life 2 engine Counter-Strike Source and mods.

It has recently been decided that Oculus is going to be released as a MetaMod plugin. This includes both final and testing versions. Alpha and beta builds will be released to a small group of people only, hand-picked from the users on the site. At later stages more testers are needed. If you want to participate in the testing sign-up and read more about it in the beta testing section.

The Oculus website has just been launched and therefore a lot of info and functionality is still missing. Information about the functionality and ideas behind Oculus will be added on a monthly basis. It's possible that a demonstration video or other means of demonstration of the current Alpha build will be launched as well.

Development Phase: Early Alpha Stage

Oculus AC features:

  • Automated Pattern Recognition Anti-Cheat System (APRACS)
  • Entirely heuristic approach
  • Reliable and accurate
  • Detection of cheats not even known at time of development
  • Cannot be bypassed like other client/server anti-cheats
  • Fully Serverside - No client
  • Optimized for severs
  • Automatic updating
  • Want to know more just click here for an introduction!

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